![]() That is when you, the player, can choose your method of assault. With the click of your mouse, you can grope her and lift her skirt. Then you can follow her aboard the train, assaulting her sister and her mother.Īs you continue to play, "friends" join in and in a series of graphic, interactive scenes, you can corner the women, rape them again and again. The game allows you to even impregnate a girl and urge her to have an abortion. The reason behind your assault, explains the game, is that the teenage girl has accused you of molesting her on the train. It is little wonder that the game, titled RapeLay, sparked international outrage from women's groups. Taina Bien-Aime helped yank the game off store shelves worldwide. "This was a game that had absolutely no place on the market," said Taina Bien-Aime of women's rights organization Equality Now which has campaigned for the game to be taken off the shelves.īut the controversy that led to stopping sales of the game instead took it viral. That was how Lucy Kibble and Jim Gardner in Britain heard about it. "I think the idea that you can do it by wholesale banning is just never going to work anyway because we downloaded it for free off the Internet," Gardner said. It is still readily available on dozens of Web sites, sometimes for free. What happened to RapeLay is an example, said Bien-Aime, of why Japan needs to police game makers. Combined with this afternoon’s TV broadcast, that’s sure to bring a lot more outrage - and thus, a lot more viral exposure - to an old out-of-print game that would’ve mustered hardly any thought before CNN pumped it up."It's obviously very difficult to curtail activity on the Internet. CNN.com’s story about Japanese rape simulators - ironically titled “RapeLay video game goes viral amid outrage” - was previously the most popular story on CNN.com and is the #3 story as of posting. Game makers also toned down the titles of their erotic games, began to block foreign access to their sites, and a man was arrested in Kyoto for illegally sharing RapeLay on the internet.įinally, for all of CNN’s expressions of concern, it’s publicizing the very thing it claims to detest. In 2009, Equality Now, an organization based in New York, started a campaign “against rape simulator games and the normalization of sexual violence in Japan.” In the same year, Japan’s Ethics Organization of Computer Software, a game-maker trade group, decided to stop making games in the rape genre. According to Kotaku, Rapelay was released in 2006, is out of print, and never was nor will be released in America. In addition to playing on fear and misunderstanding, the CNN report was late, and not really in tune with on-the-ground reality in Japan, where rape simulators are the target of an increasing number of social and legal sanctions. “Now remember, and this is something I think that we all need to understand: Rape is a crime of violence. I didn’t know this - maybe you didn’t know it or maybe you did - but rape - rape! - has now become a video game. We warn you now that some of what you’re about to see in this report is pretty disturbing, but it’s probably something that as parents or grandparents or uncles or aunts, we should probably all see. “Because if you haven’t, I’m going to give you right now a reason to put that on your to-do list. “Did you ever look over your kid’s shoulder, or maybe somebody else’s kid’s shoulder, while they were on the computer, just to be sure that he’s not on some website that he really shouldn’t be on? Or maybe playing some kind of video game that he shouldn’t be playing on? I know it’s hard for some of us as adults, because it’s not our world, it’s their world, but boy, I tell ya, we should be mindful.
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